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Archives of Academic Emergency Medicine

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Vol. 12 No. 1 (2024)

January 2024

A Guide to Opportunities and Challenges of Developing a Virtual Reality Simulation for Disaster Medicine Courses: A Letter to Editor

  • Mohsen Masoumian Hosseini
  • Seyedeh Toktam Masoumian Hosseini
  • Karim Qayumi

Archives of Academic Emergency Medicine, Vol. 12 No. 1 (2024), 1 January 2024 , Page e63
https://doi.org/10.22037/aaem.v12i1.2388 Published: 2024-08-25

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Abstract

The advancement of technology has significantly impacted the student population, with many young people now spending a large portion of their time engaging with various forms of technology (1). As such, it is imperative for educational systems to adapt and integrate new technologies into their frameworks in order to meet the evolving needs of students (2). Virtual reality (VR) technology has gained substantial popularity among students and addressing its integration could be a crucial step towards bridging educational gaps (3). However, this poses the question: does the current educational system possess the capacity to embrace this expansive platform? Extensive investigations have revealed that for an educational system to effectively incorporate virtual reality technology, it must address key issues including education needs assessment, defining clear educational goals, implementing effective game design patterns, assessing practicality and applicability within the system along with providing necessary support and opportunities while also grappling with implementation challenges as well as ethical considerations related to integrating such advanced technologies into curricula (4). Consequently, this letter aims to delve deeper into these critical concerns surrounding designing virtual reality games specifically tailored for medical courses.

Keywords:
  • virtual reality
  • Simulation
  • Disaster medicine
  • development
  • pdf

How to Cite

1.
Masoumian Hosseini M, Masoumian Hosseini ST, Qayumi K. A Guide to Opportunities and Challenges of Developing a Virtual Reality Simulation for Disaster Medicine Courses: A Letter to Editor. Arch Acad Emerg Med [Internet]. 2024 Aug. 25 [cited 2025 May 15];12(1):e63. Available from: https://journals.sbmu.ac.ir/aaem/index.php/AAEM/article/view/2388
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References

Masoumian Hosseini M, Masoumian Hosseini ST, Qayumi K, Hosseinzadeh S, Sajadi Tabar SS. Smartwatches in healthcare medicine: assistance and monitoring; a scoping review. BMC Medical Informatics and Decision Making. 2023;23(1):248.

Masoumian Hosseini M, Masoumian Hosseini ST, Qayumi K, Ahmady S, Koohestani HR. The Aspects of Running Artificial Intelligence in Emergency Care; a Scoping Review. Arch Acad Emerg Med. 2023;11(1):e38.

Masoumian Hosseini M, Hooshmandja M, Masoumain Hosseini T. Ethical Dilemmas of Mixed and Extended Reality. J Med Edu. 2023;22(1):e133854.

Jung Y. Virtual Reality Simulation for Disaster Preparedness Training in Hospitals: Integrated Review. J Med Internet Res. 2022;24(1):e30600.

Gout L, Hart A, Houze C, Sarin R, Ciottone G, Bounes V. Creating a Novel Disaster Medicine Virtual Reality Training Environment. Prehospital and Disaster Medicine. 2020;35:225-8.

Duan Y-y, Zhang J-y, Xie M, Feng X-b, Xu S, Ye Z-w. Application of Virtual Reality Technology in Disaster Medicine. Current Medical Science. 2019;39(5):690-4.

Masoumian Hosseini M, Masoumain Hosseini T, Qayumi K. Integration of Artificial Intelligence in Medical Education: Opportunities, Challenges, and Ethical Considerations. J Med Edu. 2023;22(1):e140890.

Pedro LFMG, Barbosa CMMdO, Santos CMdN. A critical review of mobile learning integration in formal educational contexts. International Journal of Educational Technology in Higher Education. 2018;15(1):10.

Marougkas A, Troussas C, Krouska A, Sgouropoulou C. How personalized and effective is immersive virtual reality in education? A systematic literature review for the last decade. Multimedia Tools and Applications. 2024;83(6):18185-233.

Masoumian Hosseini M, Sadat Manzari Z, Gazerani A, Masoumian Hosseini ST, Gazerani A, Rohaninasab M. Can gamified surgical sets improve surgical instrument recognition and student performance retention in the operating room? A multi-institutional experimental crossover study. BMC Medical Education. 2023;23(1):907.

Masoumian Hosseini M, Masoumian Hosseini T, Qayumi K, Baeradeh N. Game-based vs. Case-based Training for Increasing Knowledge and Behavioral Fluency of Nurse Students Regarding Crisis and Disaster Management; a Quasi-Experimental Study. Arch Acad Emerg Med. 2022;10(1):e77.

Katifori A, Lougiakis C, Roussou M. Exploring the Effect of Personality Traits in VR Interaction: The Emergent Role of Perspective-Taking in Task Performance. Frontiers in Virtual Reality. 2022;3.

Kharoub H, Lataifeh M, Ahmed N. 3D User Interface Design and Usability for Immersive VR. Applied Sciences. 2019;9(22):4861.

Gim G, Bae HK, Kang SA. The Effect of Self-Determination and Quality of VR-Based Education in the Metaverse on Learner Satisfaction. In: Lee R, editor. Emotional Artificial Intelligence and Metaverse. Cham: Springer International Publishing; 2023. p. 41-54.

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